![]() Players will not be matchmade into or be able to join servers with old versions, and old versions will eventually and peacefully die out. To resolve this, I suggest that old servers are phased out when new versions are available. ![]() ROBLOX does not currently allow effective implementation of new updates to games that are actively being played. Substantial amounts of players rejoining at once can lead to DataStore throttling.Making players rejoin in the first place is a bad experience.Some players may not rejoin when the server is shut down.Breaking up the players in existing servers and making them play with other people.Shutting down all servers will result in far worse issues though: Doing nothing is a bad choice because you can have buggy old versions still up and running, which means bad user experience, and bug reports for issues you’ve already fixed days later. When we make an update to our game, we can do one of two things: do nothing or shut down all servers.
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